Human Computer Intercation 2007

Course Info

Teacher
I-Chen Lin, Assistant Professor
ichenlin@cs.nctu.edu.tw
EC 704
Office Hour
13:30 ~ 14:20 (Mon.)
Lectures
15:40 ~ 16:30 (Mon.)
10:10 ~ 12:00 (Thur.)
ED 102
TA
Ying-Shou Lan
yslan@caig.cs.nctu.edu.tw
Lab
Computer Animation & Interactive Graphics Laboratory
EC 229B
Phone ext. 56676

Teaching Goal

  1. Train up multimedia techniques including computer vision, computer animation and
    digital content service and learning, etc., and the ability of inter-decipline integration.
  2. Train up talent who has the ability of independent research in multimedia academia and engineering.
  3. Train up talent who has global perspective and the ability of teamwork and of communication and leadership.

News

  • 01/29 – Final score: list
  • 01/18 – Upload final project code and report to 140.113.207.200 port 2007 where username is HCI07 and pw the same.
  • 11/22 – Presentation paper reference: list
  • 11/07 – Please decide your presentation and final project demo order.
  • 10/29 – Project1 Demo is over. Complete the following step to finish your project before Nov. 1st.
  • 10/25 – Hand in your Project1 report in class and mail the code, a snapshot and the title of your project to TA.
  • 10/11 – Please decide your Project1 Demo Order.
  • 10/04 – Project 1 announced: note.ppt note.pdf

Course Slides

  1. Preface
Color version
B/W version
  1. Introduction
  2. Usability and heuristics
  3. Conceptual models
  4. Fundamental of Vision-based Interaction (A)
    Fundamental of Vision-based Interaction (B)
    Fundamental of Vision-based interaction (C)
  5. User-centered Design & Prototyping
  6. Smart and suggestive interfaces (A)
    Smart and suggestive interfaces (B)
    Smart and suggestive interfaces (C)
  7. Color (A)
    Color (B) & Graph-cut
  8. Audio and Speech
  9. Advanced Input Devices (A)
    Advanced Input Devices (B)
  1. Introduction
  2. Usability and heuristics
  3. Conceptual models
  4. Fundamental of Vision-based Interaction (A)
    Fundamental of Vision-based Interaction (B)
    Fundamental of Vision-based Interaction (C)
  5. User-centered Design & Prototyping
  6. Smart and suggestive interfaces (A)
    Smart and suggestive interfaces (B)
    Smart and suggestive interfaces (C)
  7. Color (A)
    Color (B) & Graph-cut
  8. Audio and Speech
  9. Advanced Input Devices (A)
    Advanced Input Devices (B)

Projects

Color version
B/W version
  1. Vision-based Interactive Game
  1. Vision-based Interactive Game

Downloads